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Saturday, 09 July 2005

The Warning

By now we’ve all probably noticed that happiness is elusive. It has the mysterious quality of being able to always sit at the periphery of our vision, and the moment we turn our head to get a closer look at it, it skips once again just out of sight. To go directly after happiness is to try to catch the horizon. Over time, we learn to love its mysterious nature, and an attempt to trap it in a little booklet may seem as cruel as fishing for the Loch Ness Monster or trapping Big Foot. Nevertheless, that’s what I’m going to do here. Not only trap it, but lay it on the dissection table and flip one by one through its translucent organs, as if through a picture book. If this sounds unsavory, I would suggest putting this book down immediately. If, on the other hand, you feel (as I do) that we cannot afford to keep happiness in the unstudied realm of sacred and holy objects, as if it were too precious to say its name, as if we were too pathetic to do anything but worship it from afar, then please read on.
(From a booklet called On Happiness that I found)

Tuesday, 05 July 2005

tag me conflicted

I realize I have a tagging problem. I tag web pages on del.icious, goals on 43 Things, pictures on flickr, places on 43 Places, consumables on All Consuming, and meals and shows on Space Tag. There's a problem though, and I need your advice... what should I do with the "lunch" tag? (Which, by the way, is one of my favorites... and to exhibit the levels of the mania, at the co-op we now ask, rather than the obvious, "How do you want to tag lunch today?")

In short, should I tag the food I eat on All Consuming or the places I eat the food on Space Tag? Help?

Monday, 04 July 2005

things you can't go after directly

1) True love
2) Happiness
3) Enlightenment
4) Innocence

Our society has a few things that it doesn't like for people to go after directly. It's futile, we say. Or perhaps, by going after it you forfeit it. There are lots of stories about great things being given to the one that actually didn't want the great thing, much to the grumbling of everyone that actually did want it. Let go, and it will come to you.

I wonder, is this a case where society really has learned what is best for us... sort of a natural selection of philosophies where over time the best philosophy survives even if nobody knows exactly why? Or is it something else? I don't know why, but today something about it feels sinister to me.

I guess that means I should go to the barbecue now.

What is good behavior?

A silly question perhaps, but do you think happiness is directly related to our behavior? We all know that effects come from causes and fruit comes from trees and you reap what you sow, but can such a fickle thing as happiness be tied down and understood at all by looking at what we are all actually doing (while being happy or unhappy)?

I'm in the process of trying to find out. I've been getting closer to it with the Morale-o-Meter for a while, but while it has been an interesting toy, I haven't yet come to understand any better how my sleeping, alcoholism, and caffeine addictions have impacted my morale over time. With a few free days, and a lot of frustration as I bang my head on my desk trying to figure out what the hell I'm actually trying to do, I've created a new system for recording and understanding my morale in relation to my behaviors. It's a bit crazy, but my primary goal is to figure this thing out, and for me the best way to try to figure it out is to build a crazy tool that only I'd ever be able to figure out how to use, and, unfortunately, I'm also probably the only person that can figure out what the hell all of the numbers coming out of it stand for. Here's my attempt to explain it.

I've grouped many of my behaviors under umbrella "beliefs" that they support... for example, the reason I want to try new restaurants and go to shows often is because I want to explore the city I live in, and because I think that by exploring the city I live in I will be a bit happier than I might otherwise be.

Then, for each behavior, I rank them within the belief umbrella that they're placed under. For example, I think going to shows is a bit more important than trying new restaurants, and by ranking them this way, going to a show will eventually be worth a little more than trying a new restaurant. Each behavior in the system has a point value relative to other behaviors in the system, which is determined simply by their ranking within a belief, and also the rank of the belief itself relative to other beliefs.

In addition, for each behavior, I set the boundaries for "good behavior", which for now are pretty much arbitrary and just something to start with. I've set the good behavior boundaries for going to new shows at 1-2 per week. If I go to 1 or 2 new shows per week, I get points. If I go to 0, or, say, 3 or more shows a week, I lose points. This goes the same for drinking too much (or too little), not getting enough sleep (or getting too much sleep), not watering my plants, not leaving the country, etc. In this way, it's pretty simple... sometimes I think it's a little too simple. Could this possibly have any value?

Now the crazy part. It's fun to create a point system for real life. But how do you know if it's a good point system? What fun is getting points simply for getting points? Since I'm determining the point system, I can't consider myself to be winning simply because I get a lot of points. So there has to be a way to measure whether or not the points are measuring the right things. And this is where the Morale-o-Meter comes in. Every day I rate my morale, or happiness, on a scale of 1-10. One way to find out if the point system is "accurate" is to see whether or not the points go up when my morale goes up, and the points go down with my morale goes down. If there is a direct relationship between the movement of my morale and the movement of my score, then I know the system is working, and I've not only found that there is a direct relationship between happiness and behavior, but I've also found which behaviors contribute most to the changes in my morale.

I'm guessing that to begin there will be no correlation between these two things. But at least I'll have the bio-feedback mechanism in place to begin to add behaviors, remove them, rank them differently, and try things out. Am I onto something or should I be taken to the looney bin?